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Rek Seven
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Posted - 2013.08.01 15:43:00 -
[1] - Quote
Each race should have one command ship that has a bonus to local reps and one that has a passive tank bonus!
Other than that, the changes look good but i'm no command ship expert  Putting work in since 2010. |

Rek Seven
Probe Patrol Polarized.
934
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Posted - 2013.08.01 16:47:00 -
[2] - Quote
Tobias Hareka wrote:Rek Seven wrote:Each race should have one command ship that has a bonus to local reps and one that has a passive tank bonus!  Rather not. Amarr is quite bad at passive tanking because lack of med slots required for shield tanking. And you can't passive tank a armor tanker.
LOL don't be silly, you know i'm referring to a buffer tank... That's still kind of passive in my book as you don't have to do anything to achieve your tank.
Rek Seven wrote:Each race should have one command ship that has a bonus to local reps and one that has a passive/ buffer tank bonus! Other than that, the changes look good but i'm no command ship expert 
Fixed for your convenience.  Putting work in since 2010. |

Rek Seven
Probe Patrol Polarized.
936
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Posted - 2013.08.01 22:12:00 -
[3] - Quote
Jason Dunham wrote: So for example, some of these command ships have local rep bonuses instead of ehp bonuses. But since they are also buffing local reps, this would make the command ship more independent, and free up a pilot since logistics may not be necessary in all fleet setups now.
Yeah but we have two command ships so why can't we have one buffer tanked and one active tank?
Putting work in since 2010. |

Rek Seven
Probe Patrol Polarized.
936
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Posted - 2013.08.02 10:53:00 -
[4] - Quote
Ellendras Silver wrote:i realy think that command ships should also get bonus on 3 types of links just as the T3 ships do
Since when do T3 get a bonus to 3 types of links?
Putting work in since 2010. |

Rek Seven
Probe Patrol Polarized.
936
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Posted - 2013.08.02 11:19:00 -
[5] - Quote
Lady Naween wrote:Rek Seven wrote:Ellendras Silver wrote:i realy think that command ships should also get bonus on 3 types of links just as the T3 ships do Since when do T3 get a bonus to 3 types of links? since the upcomming patch where all of this changes The Warfare Processors will now provide a 2% increase in the strength of warfare links per level of their racial defensive subsystem skill. They will also now provide bonuses to three different types of gang links: Loki: Siege, Armored, Skirmish Proteus: Armored, Skirmish, Information Tengu: Siege, Skirmish, Information Legion: Armored, Skirmish, Information https://forums.eveonline.com/default.aspx?g=posts&m=3426016and I disagree that the Cs should get 3 bonuses. T3s are meant to be general use and t2 specialized. so it makes sence t3 gets a wider but lesser bonus.
Ah, so he was talking about future changes... And yes, i agree with you that CS should only have a powerful boost to 2 links where as T3 should have a weaker boost to 3. Putting work in since 2010. |

Rek Seven
Probe Patrol Polarized.
946
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Posted - 2013.08.05 11:00:00 -
[6] - Quote
CCP Fozzie wrote: Eos: Gallente Battlecruiser skill bonuses: 7.5% bonus to Armor Repairer effectiveness 10% bonus to drone damage and hitpoints (was 5% MHT damage) Command Ships skill bonuses: 7.5% bonus to Heavy Drone tracking and microwarp velocity (was drone bay bonus) 7.5% bonus to Medium Hybrid Turret tracking (was link bonus)
I really don't get this new style of bonus you're giving to drone boats all of a sudden. If you are going to do stuff like this then the Eos should get a tracking bonus to heavy AND sentry drones.
Personally i feel it should just have bonuses to drone damage and hit points. You should leave it up to players to improve drone tracking/speed through the use of drone upgrade mods. Putting work in since 2010. |

Rek Seven
Probe Patrol Polarized.
951
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Posted - 2013.08.07 18:38:00 -
[7] - Quote
CCP Fozzie wrote: Eos: -300 Shield +500 Armor +300 Hull
I recognize that a lot of people are unhappy with the existence of active repair bonuses on half of these ships, but I think that giving all command ships buffer bonuses isn't the right way to go. I believe that the four skirmish bonused command ships will all be viable for people who choose not to use the repair bonuses after this patch.
You are being ridiculous!
Most people are of the opinion that it makes logical sense to have one CS designed for small fights (active tank high dps brawler/skirmisher) and one ship that is designed for fleet fights (buffer tank field CS).
You recognise the necessity for an armour buffer CS in large fleet fights but instead of doing anything about it, you choose to ignore it and instead, suggest that people waste a bonus on their ship by fitting a buffer tank to an active tanked ship... That's crap game design IMO! Putting work in since 2010. |

Rek Seven
Probe Patrol Polarized.
952
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Posted - 2013.08.07 20:04:00 -
[8] - Quote
Shpenat wrote: I can understand his motives. If he gives every CS the tank of damnation he will have to kill its gank. ANd people will complain again that they do no damage and are thus not good for anything.
You know that each race has two CS, right?
... Make one ship gank and one tank. Simple! Putting work in since 2010. |
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